Unit 25: Introduction to the TPaCK Framework

Teaching with technology is not always simple, especially if our aim is to improve the quality of the learning that is happening in our classrooms. Because technology is generally pretty expensive and takes quite a bit of effort of organise and care for, it makes sense that we would want to get our money’s worth by making sure that the end product – the quality of learning – is as good as it can be and keeps improving. Otherwise, why bother?
In this unit, we are going to learn about one of the most popular and useful frameworks to help us think about teaching well and effectively with technology. It is called the TPaCK framework. TPaCK is short for Technological, Pedagogical and Content Knowledge.
By the end of this unit you will be able to:

Click on the link below to start the lesson.

For this assignment, you are going to need to find a group of about 2 or 3 other people to play the TPaCK game with. It would be useful if some of these people teach the same subject as you and if some of them teach very different subjects. Here is what you need to do.

For this assignment, you need to upload a document with 2 sections.
From the first part of the game, choose 2 or 3 times where you drew for 2 cups and came up with something for the third area. Indicate which 2 areas you selected from the cups and describe what the 3rd area you decided on that would make an effective learning experience. Do this for at least 2 cases where different cups were initially drawn from.
From the second part of the game where you drew from all 3 cups, choose at least one combination. Indicate what was drawn from each cup and describe the learning activity your group designed that combined these 3 things.
References:
![]()
Teachers' ICT Integration Course by Matthew Goniwe School of Leadership and Governance is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License with the exception of the following resources:
All content not licensed under a Creative Commons license is all rights reserved, and you must request permission from the copyright owner to use this material.