The Flipped Classroom Design Cycle
The Flipped Classroom Design Cycle
1. Introduction
The flipped classroom is a modern teaching model that reverses the traditional learning order. Instead of introducing new topics during class and assigning homework later, teachers deliver instructional materials before class — often through videos, readings, or Open Educational Resources (OER). Then, class time is used for applying what was learned through discussion, collaboration, and problem-solving.
According to Bishop and Verleger (2013), this method is “an educational technique that moves direct instruction to the individual learning space, while class time focuses on interactive, higher-order learning activities.”
Key Principle
Move the information delivery to before class, and use class time for interaction, analysis, creativity, and application.
Why It Matters
- Encourages active learning rather than passive listening.
- Supports personalized learning — students can learn at their own pace.
- Builds critical thinking, collaboration, and communication skills.
- Promotes inclusive learning, allowing students with different learning speeds or styles to thrive.
The Flipped Classroom Design Cycle can be visualized in three connected stages:
Before Class → During Class → After Class
2. Phase 1: Before Class — Building the Foundation
Purpose:
Prepare learners with foundational knowledge before class so they can use class time for practice and engagement.
2.1 Strategies
(a) Assign Pre-Class Materials
Students engage with:
- Short video lectures (e.g., Khan Academy, YouTube, Loom)
- Readings and summaries (e.g., from OER Commons or MIT OpenCourseWare)
- Instructor-made PowerPoint slides or podcasts
Example:
A mathematics teacher shares a 10-minute Khan Academy video on “Linear
Equations” before the lesson.
(b) Interactive Pre-Class Activities
Students demonstrate preparation by completing:
- Online quizzes (Kahoot!, Quizizz)
- Discussion forums (Padlet, Edmodo, or Google Classroom)
- Reflection questions or mini-assignments
These activities ensure that learners arrive in class ready for higher-level discussions.
(c) Provide Clear Guidance
Teachers should clearly state:
- What to study
- How to engage (e.g., “Watch the video and note three key takeaways”)
- Expected outcomes
Providing a checklist or learning goals helps students stay focused.
2.2 Importance
- Ensures all learners begin with the same baseline knowledge.
- Encourages self-directed and lifelong learning skills.
- Helps teachers identify difficult areas before class.
- Promotes equity, as learners can replay or reread material as needed.
3. Phase 2: During Class — Engaging in Active Learning
Purpose:
Transform class time into an environment of interaction, application, and collaboration.
3.1 Strategies
(a) Problem-Solving and Application
Use real-world scenarios, case studies,
or simulations to apply concepts.
Example: In a flipped biology class, students work in groups to analyze
environmental data collected from open datasets.
(b) Collaborative Learning
Students work together through:
- Peer teaching (students explaining concepts to each other)
- Group discussions or debates
- Team projects using platforms like Microsoft Teams or Zoom breakout rooms
(c) Teacher Facilitation
The teacher’s role shifts from lecturer to coach:
- Clarify misconceptions
- Provide scaffolding (step-by-step guidance)
- Encourage deeper inquiry
(d) Formative Assessment
Quick checks for understanding through:
- Live polls (Mentimeter, Slido)
- Exit tickets
- Quick reflection questions
3.2 Importance
- Strengthens understanding through hands-on experience.
- Enhances student engagement and participation.
- Allows teachers to offer instant feedback.
- Builds 21st-century skills — critical thinking, teamwork, communication.
4. Phase 3: After Class — Reinforcing and Extending Learning
Purpose:
Consolidate learning, encourage reflection, and promote continuous improvement.
4.1 Strategies
(a) Reflection Activities
Students write journal entries, blog posts, or
short reflections about what they learned.
Example: A student posts a reflection on Padlet about how teamwork helped them
understand a concept.
(b) Practice and Assignments
Provide exercises, projects, or open-ended problems
to extend learning.
Example: In a business course, learners design a marketing plan using tools
from class.
(c) Feedback and Continuous Assessment
Offer constructive feedback promptly, guiding students toward improvement.
(d) Enrichment Opportunities
Encourage exploration through OER materials, such as:
- MERLOT (Multimedia Educational Resource for Learning and Online Teaching)
- OpenStax textbooks
- OER Commons simulations
4.2 Importance
- Reinforces concepts through practice and reflection.
- Supports long-term memory retention.
- Encourages autonomy and deeper exploration.
- Bridges classroom learning with real-world application.
5. Visual Representation of the Flipped Classroom Design Cycle
|
Phase |
Activities |
Purpose |
Examples / Tools |
|
Before Class |
Watch videos, read materials, complete quizzes |
Build foundational knowledge |
Khan Academy, YouTube, OER Commons |
|
During Class |
Discuss, collaborate, problem-solve |
Apply and deepen understanding |
Zoom, Padlet, Kahoot! |
|
After Class |
Reflect, practice, extend |
Reinforce and master learning |
Moodle, Google Classroom, Blogs |
6. Digital Tools Supporting the Cycle
|
Phase |
Tools / Platforms |
Function |
|
Before Class |
Khan Academy, OER Commons, Loom, Edpuzzle |
Deliver pre-class materials |
|
During Class |
Zoom, Microsoft Teams, Kahoot!, Padlet |
Interactive discussions, quizzes |
|
After Class |
Moodle, Canvas, Google Classroom, Blogger |
Reflection, submission, feedback |
7. Benefits of the Flipped Classroom Design Cycle
- Active Learning: Students do meaningful tasks rather than just listening.
- Self-Paced Learning: Students control when and how they study.
- Better Prepared Students: Teachers can focus on clarification and coaching.
- Continuous Feedback: Ongoing assessment helps learners stay on track.
- Inclusivity: Learners with different needs can access materials repeatedly.
- Improved Learning Outcomes: Research shows improved engagement, performance, and retention (O’Flaherty & Phillips, 2015).
8. Conclusion
The flipped classroom design cycle transforms traditional teaching by putting learners at the center.
- Before Class: Students acquire knowledge through videos, readings, and OER materials.
- During Class: They apply what they’ve learned through teamwork, problem-solving, and discussions.
- After Class: They reflect, receive feedback, and extend their learning.
By carefully designing activities for each phase, teachers create a dynamic, interactive, and inclusive learning environment that promotes lifelong learning and better prepares students for real-world challenges.
9. References (Real and Verified)
- Bishop, J. L., & Verleger, M. A. (2013). The Flipped Classroom: A Survey of the Research. ASEE National Conference Proceedings, Atlanta, GA.
- Lage, M. J., Platt, G. J., & Treglia, M. (2000). Inverting the Classroom: A Gateway to Creating an Inclusive Learning Environment. The Journal of Economic Education, 31(1), 30–43.
- Talbert, R. (2017). Flipped Learning: A Guide for Higher Education Faculty. Stylus Publishing.
- O’Flaherty, J., & Phillips, C. (2015). The Use of Flipped Classrooms in Higher Education: A Scoping Review. The Internet and Higher Education, 25, 85–95.
- Khan Academy. (2023). About Khan Academy. Retrieved from https://www.khanacademy.org
- OER Commons. (2023). Open Educational Resources. Retrieved from https://www.oercommons.org
- MERLOT. (2023). Multimedia Educational Resource for Learning and Online Teaching. Retrieved from https://www.merlot.org/merlot
- OpenStax. (2023). Free and Open Textbooks for Learning. Retrieved from https://openstax.org